Keturboy's Roskilde semi FF

Schweden
A build that is copied from a game of (allegedly) Keturboy casted by Lionheart. I would tweak a shipment or two in this deck, but I'm not a top 10 player so what do I know.
Game Plan :
Call the gustavian guards early to cover yourself and/or pressure the enemy while you go to age 3 and safely unlock Sweden's best units : the hakkapelit and the savolax jaeger... both from Finland x)
Age I :
Standard 2 torp opener. All the usual tricks apply. Build the torps on mines, herd the hunts toward the torps so they gather from both the berry bush and the animal. Explorer focus on food and livestock tresures (livestock to be brought next to the torps and killed to be gathered by the torps themselves).
Age up at 15 villagers with the naturalist. In transition gather wood for a market, hunting dogs and 150w for a church. Then shift everyone to food.
Age II :
Send dominion, kill the cows next to the torps and build the church. Keep gathering food. Once dominion arrives, build one torp in base and set the economic rally point on one of the torp in base. Send the other torp wagons on far away mines.
Once you get your 3rd shipment, ship treaty of roskilde. Once it is there, research Gustavian guards followed by push of pikes. You should not be pop capped because you have extra population space from dominion. Use the halberdiers to either defend from harrasment or annoy your opponent (trading posts are targets of choice).
While you pester your opponent you will keep accumulating food. Once you have 1200 food banked, leaved 4 settlers on hunts and put the rest on wood. We want a tp, a stable, and a saloon. After that it's torp building time.
Your 4th shipment should be 700c. Because your torps gather coin, you should have close to 300c already. Age up with the exiled prince.
In transition you want to save enough wood to pay for savolax jaeger, and place a stable and a saloon.
Age III :
Pay for Savolax jaeger and ship either the two falconets or the hakkapelit depending on what units your enemy is massing. From the point, you have room to adapt.
Modifications :
The build is vulnerable to extremely early agression by cavalry (Lakota messenger age 2 into 4 axe rider comes to mind). It also runs out of steam when the berries run out. You may want to swap the shipments marked with an "X" to "8 pikemen" and "blackberries".